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About Me

I'm a 3D artist, computer programmer, web developer, and creative writer. I enjoy work that requires out of the box thinking, and I like projects that push me to excel.

I've been doing 3D art for about ten years now. I focus mainly on 3D modeling, and I use a wide range of techniques to get the job done. My models have good topology and a close resemblance to the reference object. What's more, rigging and weight painting are two areas I am constantly working on developing. My specialty is modeling inanimate objects and props, but I have some experience with character modeling too.

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I successfully completed a Bachelor's Degree in Computer Science, which means I have special training in computer programming and web development. I use HTML, CSS, Javascript, PHP, C, C#, and Python. I like the work that comes with writing software and designing webpages, and I always do my best to produce the highest quality final product I can.

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I'm comfortable working alone as well as on a team. I like the process of collaborating with other people to complete a project, but I also enjoy the experience of creating something on my own.

The quality of my work has always been important to me. I try to create the best version I can of whatever I am making at the time. I'm not a perfectionist per se, but I do feel it's important to put my full effort into my work.

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